ðŸ–ĨïļExports

Rpemotes-reborn Exports

The following exports can be implemented into your scripts.

exports["rpemotes"]:EmoteCommandStart(emoteName, textureVariation)
exports["rpemotes"]:EmoteCancel(forceCancel) – forceCancel is optional
exports["rpemotes"]:CanCancelEmote(state)
exports["rpemotes"]:IsPlayerCrouched()
exports["rpemotes"]:IsPlayerProne()
exports["rpemotes"]:IsPlayerCrawling()
exports["rpemotes"]:IsPlayerPointing()
exports["rpemotes"]:IsPlayerInAnim()
exports["rpemotes"]:toggleWalkstyle(bool, message) -- bool to allow the user to change their walkstyle in the menu or not / message to show the user (optional, default is :"You are unable to change your walking style right now.")"
exports["rpemotes"]:toggleBinoculars()
exports["rpemotes"]:toggleNewscam()

You can read here for more understand on exports.

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